package constants

import "fmt"

var (
	CheckPlayerNameRoute       = fmt.Sprintf("%s.hall.checkplayername", SvTypeWorld)
	CheckPlayerNameRetRoute    = fmt.Sprintf("%s.hall.checkplayername_ret", SvTypeWorld)
	LWAddNewPlayerRoute        = fmt.Sprintf("%s.hall.addnewplayer", SvTypeWorld)
	GwDeleteTmpPlayerNameRoute = fmt.Sprintf("%s.hall.deletetmpplayername", SvTypeWorld)
	LWGetGSInfoRetRoute        = fmt.Sprintf("%s.hall.getgsinfo_ret", SvTypeWorld)
	GWPlayerAuthRoute = fmt.Sprintf("%s.game.playerauth", SvTypeWorld)
	LWGetGSInfoRoute           = fmt.Sprintf("%s.hall.getgsinfo", SvTypeWorld)
	LWCheckLoginNumRoute       = fmt.Sprintf("%s.hall.checkloginnum", SvTypeWorld)

	RoleCreateRetRoute         = fmt.Sprintf("%s.role.create_ret", SvTypeHall)
	BeginGameRetRoute          = fmt.Sprintf("%s.game.begingame_ret", SvTypeHall)
	LCPushWaitLoginNumRetRoute = fmt.Sprintf("%s.login.waitloginnum_ret", SvTypeHall)
	PHOnSessionClosedRoute     = fmt.Sprintf("%s.gate.onsessionclosed", SvTypeHall)
	LCLoginQueueIndexRetRoute  = fmt.Sprintf("%s.login.loginqueueindex_ret", SvTypeHall)
	LoginRetRoute = fmt.Sprintf("%s.login.login_ret", SvTypeHall)

	LPPlayerOnLoginServerRoute = fmt.Sprintf("%s.player.playeronloginserver", SvTypePlayer)
	GatePOnSessionCreatedRoute = fmt.Sprintf("%s.player.onsessioncreated", SvTypePlayer)
	GatePOnSessionClosedRoute  = fmt.Sprintf("%s.player.onsessionclosed", SvTypePlayer)
	LPAccountBindSessionRoute  = fmt.Sprintf("%s.player.accountbindsession", SvTypePlayer)
	WPOnGameServerPlayerNumRoute  = fmt.Sprintf("%s.player.getongameserverplayernum", SvTypePlayer)




)
